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Wednesday, September 26, 2012

Project Based Learning/Constructionism


The word hypothesis, even though it is generally related to the field of science, is actually a term that is put into practice every day.  We make predictions about what we think will occur and then act according to that premise.  If the event does not occur the way we have planned, then we reevaluate our choices and proceed in a different manner the next time we encounter the same problem.  If the incident goes as was predicted, then we repeat that option in the future.  

In chapter 11 of the book, Using Technology with Classroom Instruction that Works (Pitler, Hubbell, Kuhn, and Malekoski, 2007), “Generating and Testing Hypotheses, the writers share that there are benefits of using the strategy of making educated predictions, testing them through various venues, and then reflecting on the results.  As mentioned above, this is a strategy that is implemented every day although it is not always done consciously.

 Technology is a tool that makes it even easier to accomplish this task and complete the reflection process.   By manipulating numbers in either a Microsoft Excel Spreadsheet or a Google Spreadsheet, students can see the cause and effect relationship of their choices.  When the effects or connections become visible on charts, tables, graphs or other pictorial representations, students will be more apt to realize that they can determine the outcomes of many events.  Hopefully this understanding will promote the pondering of future choices.

 One very good example that illustrates the effects of monetary choices was included in the book cited above.  A 5th grade teacher, Mrs. Omar created an economics lesson that had a big impact on her students.  Based on the scenario she created, students had to make decisions about how to invest hypothetical $10,000 inheritances. Based on the investment choices made, the profits of the students either grew minimally, at a fair pace, or quite exponentially.  While ‘money talks’ and creates interest among students, learning how to use it wisely makes a lesson of this nature even more valuable and engaging to the future of the learner.

Because not all students have the knowledge to create their own spreadsheets or to conduct research to gather the data for projects such as this one, their teachers can use technology to create templates and insert data for the students to use.  Similar benefits will still be gained from the activity.  For those students with limited resources or budgets for conducting the actual research, the internet also provides an opportunity for students to find the data they need without leaving the classroom.  And, with the plethora of software or internet-based simulation programs available, free or otherwise, students can have virtual experiences and exposures to situations they would not encounter otherwise.   

How then, does this type of lesson or strategy play into the Constructivist/Constructionist Theories of Learning?  Constructivism, according to Dr. Michael Orey, (Laureate Education, Inc., 2011) is based on the work of Jerome Bruner, suggests that learners actively construct their own meaning.  Constructionism, under the guises of Seymour Papert, on the other hand, is a theory for learning that says that people learn better when the construction of an artifact is involved, thus engaging students in work that is an extension of them.  As students participate in activities similar to the one facilitated by Mrs. Omar, the students can better see how the world (or at least their portion of it) can be impacted by the choices they make. 

Another valuable technology tool that plays very well into both the Constructivist and Constructionist theories are Project-Based Learning activities.  Project-Based Learning, or PBL, is a long-term collaborative project that incorporates content skills and knowledge from multiple disciplines.  It allows for students to complete authentic or genuine tasks from which to gain knowledge.  That knowledge is then shared with others through various formats, depending on the nature of the content and the intended audience.  And, because much of the work is done in collaborative working groups, time management is a skill that must be practiced. 

While the time requirements can be a positive feature of this type of learning activity, it can also be the deciding factor as to why not all schools participate.  Standardized testing pressures are also a deterrent to capitalizing on the potential benefits.  And, probably the biggest reason why teachers choose not to engage in this process is that it takes a large amount of preparation and coordination to make the program work effectively.

I have had the privilege of visiting Robious Elementary School in Chesterfield, Virginia.  It is a Blue Ribbon School who has successfully implemented PBL for multiple years.  The teachers were fully supportive of the program and had experienced much professional development on the topic and processes involved.  The parents were included in the planning process and multiple local resources had been tapped to make the program work.  The overall school climate reflected the ideals of Project-Based Learning.

The merits of creating opportunities for students to study and be involved in lessons that are meaningful, engaging, and reflective of real-life knowledge and skills are strong.  Students will learn because they are constructing knowledge themselves and their behavior will be improved because they will want to participate and learn.  Everyone will be winners if these types of strategies are implemented correctly. 


References

Chesterfield County Public Schools. Robious Elementary School. Midlothian, Virginia.

Laureate Education, Inc. (Producer). (2011). Program seven: Constructionist and constructivist
              learning theories [Video webcast]. Bridging learning theory, instruction and technology.
              Retrieved from

Pitler, H., Hubbell, E., Kuhn, M., & Malenoski, K. (2007). Using technology with classroom instruction
              that works. Alexandria, VA: ASCD.

 

Wednesday, September 19, 2012

Cognitive Learning Theories


Cognitive learning theories, under the tutelage of David Ausubel, Jerome Bruner, and Jean Piaget (Lever-Duffy & McDonald, 2008) “focus on learning as a mental operation that takes place when information enters through the senses, undergoes mental manipulation, is stored, and is finally used.”  These theories are concerned with the process of how individuals think rather than on the behaviors one exhibits. 

How then, should educators best address the principles of these theories?  According to the Information Processing Model (Laureate Education, Inc., 2011), students benefit from sensory import received through multiple sensory ports.  That is, the more senses that can be utilized during a lesson or activity, the more likely the information will be remembered and stored into one’s long-term memory files. 

A second component of the Information Processing Model is Paivio’s Dual Coding Hypothesis which states that information is stored as images and text.  This leads to the importance of a teacher using as many graphic representations—pictures, movies, clip art, and other illustrations—as possible when teaching vocabulary or any other concepts.  If a picture can be connected with words or meanings, the content is better understood and the likelihood of retention is better.

Elaboration is another tool that is useful in processing and storing information.  If a student can build on or make connections with the data, the information will be stored in his or her long-term memory files, which are networked files.  This type of memory, as opposed to one’s working memory or short-term memory, is the desirable destination for vital information storage.

Students, as well as adults, are in the habit of memorizing content for the sake of meeting a goal or passing a test and then forgetting the bulk of the information a short time later.  This is the result of the information not being processed or passed through to one’s long-term memory center.  This too, is a habit that teachers need to help students break. 

In the book Using Technology with Classroom Instruction that Works (Pitler, Hubbell, Kuhn, & Malenoski, 2007), the authors share some techniques that teachers can employ to help students better process information and convert it to long-term learning rather than short-term memorization.  In chapter 4, the tools of cues, questions, and advance organizers were shared.  Cues are hints about what students are going to experience.  These could appear in the form of a syllabus, an agenda, or just a verbal statement about what is going to happen.  I have found this strategy to be very helpful in my own classroom as I list the proposed schedule for the day’s classes on the board.  The students know it will be displayed and check it frequently to see what activity will be next.  This practice helps the students to mentally and physically prepare for the events that correlate with the day’s schedule.  As an added bonus, this strategy helps the teacher or facilitator to have his or her materials better organized, too.

 Questions can function in the same capacity as cues—they trigger student memories to retrieve information stored within.  Questions will only work successfully if they focus on upper level thinking skills, those similar to the higher order skills on the Bloom’s Taxonomy Model.  Questions can be posed before material is presented, during the delivery, or after instruction.  A key idea with questioning is that teachers provide a brief period of “wait time” between asking the question and calling on an individual to allow for all students to begin the cognitive processing process.

Advanced organizers come in many formats and can be used for essentially any topic.  The type of organizer selected will be determined by the tasks that students will need to complete.  For example, if one is asked to compare and contrast two items, a Venn Diagram would be an appropriate organizer to use in completing the assignment.  If one was arranging dates or events, a timeline would be a suitable choice.

With each of these three types of strategies, the book Using Technology with Classroom Instruction that Works (Pitler, Hubbell, Kuhn, & Malenoski, 2007), provides readers with electronic or technology-based tools that will help utilize these concepts more efficiently.  Word Processing programs, spreadsheets, concept maps, and multimedia components can be used to form the connections between the visual form of the words and the text.  Concept mapping forces the students to determine connections or relationships between thoughts, terms, and / or ideas, essential pieces in the cognitive theory of learning.  The multimedia component provides even more for the inclusion of sensory data since students are seeing and hearing the content. 

Summarizing and note-taking are two other strategies discussed in chapter 6 of the same book.  In the process of summarizing, students have to examine the data and evaluate it as to what is pertinent and should be included and what carries less importance.  This evaluation process involves critical thinking, yet another piece of the cognitive learning puzzle.

Note-taking can appear in any number of formats, from notes written on loose leaf paper, to those scribed on index cards, those jotted onto an electronic notepad, or those created through one of many software programs created for just this task.  Cognitive traits are exercised through this process similarly to how they are used in the summarizing category.  The writer must determine what information is being shared, what is worthy of being recorded, and what can be discarded.  By combining or adding pictures or images to the notes, the benefits are compounded even more.  Technology definitely simplifies this process and reinforces the connections of the Dual Coding Hypothesis of Paivio (Laureate Education, Inc., 2011).  The combination of note-taking with communication tools makes the strategy even more powerful because it helps to increase the number of exposures to and rehearsals of the required content as it is also joined with graphics.  The information then gets processed and stored in one’s long-term memory, which is the goal identified originally.

Teachers can use all of the strategies discussed above from the book Using Technology with Classroom Instruction that Works (Pitler, Hubbell, Kuhn, & Malenoski, 2007) to address the Cognitive Learning Theory.  As with any theory or strategy, it will only be as successful as the facilitator leads it to be—the better the teacher understands the theory, the more effective he or she will be in planning instructional activities to assist students in learning the required material rather than just memorizing it.


References

Laureate Education, Inc. (Producer). (2011). Program five: Cognitive learning theory [Video


        webcast]. Bridging learning theory, instruction and technology. Retrieved from


Lever-Duffy, J., & McDonald, J. (2008). Theoretical foundations (Laureate Education, Inc.,

custom ed.). Boston, MA: Pearson Education, Inc.

Pitler, H., Hubbell, E., Kuhn, M., & Malenoski, K. (2007). Using technology with classroom

 instruction that works. Alexandria, VA: ASCD.

 

Wednesday, September 12, 2012

Behaviorist Learning Theories


Behaviorist learning theories, explored and supported by the work of B.F. Skinner (Laureate Education, Inc., 2011), spark great controversy in the classroom.  Should students be “paid” to get good grades?  Are we training students in the same way dogs are trained? While there are many critics who are against the theories behind behaviorism, there is much research and evidence to support the merits of its use in the classroom.

The Stimulus-Response Model, purported by John B. Watson (Smith, M. K., 1999), stresses that learning is manifested by a change in behavior, that the environment plays a key role in forming one’s actions, and that rewards, if given at specific intervals, can yield desired classroom behavior.  With that being said, evidence of this theory floods the classrooms of today.

Teachers at all grade levels use some degree of behaviorism to establish and maintain classroom routines and procedures.  Stickers are placed on papers to recognize academic excellence.  Honor Roll lists are posted in the local newspapers and, candy and other rewards are handed out when students comply with the wishes of their teacher or exhibit an extra measure of effort.  Despite open protests against behavioral theories, the evidence of their use is overwhelmingly present in the education realm.

The use of behavior reinforcement does not have to stop with the obvious uses.  Instructional practices and homework performance can be strengthened through these strategies as well.  James Hartley (Smith, M. K., 1999), in his Stimulus-Response Theory, determined that activity and repetition are key factors in the reinforcing and learning of content material.  Understanding is also maximized when content objectives are made clear to the learner.  Technology aids teachers in assigning homework and academic drill to achieve those goals.

Carefully constructed homework assignments can give students the “24 practice opportunities” suggested for an 80% competency level (Pitler, Hubbell, Kuhn, & Malenoski, 2007).  Software programs, either purchased, available free of charge, or teacher-made, can be used to track student performance and increase student motivation.  Both of which can positively elicit desired actions.  Students can also self-monitor and adjust their practice routines according to graphic representations of their performances—more practice might be needed to achieve the desired rewards.

Through my classroom experiences, I have found several websites that pretest, assign curriculum based on assessed levels, and provide numerous practice opportunities coupled with competition against other students within the school, and in some cases, throughout the nation.  Achieve 3000's Kid Biz Program provides many of the tools necessary to address the nonfiction component of the Virginia Standards of Learning English objectives (VDOE, n.d.).  It uses technology enhanced activities and encourages writing practice, all in conjunction with current world events.   The program has built-in motivators with points awarded for academic success and participation, weekly prizes are distributed, and seasonal contests are sponsored throughout the school year.  Parents have access to their children’s progress both online and through reports sent home from teachers, allowing for encouragement and reinforcement from both the home and school environments.  Since implementing this particular program in my classroom, student reading levels have increased by at least one grade level for almost all students, indicating that the behavior theory behind the program does work.

Several other programs that have been representative of Stimulus-Response theories and models are Study Island and Reading Eggs.  Teachers in my school capitalize on the merits of these programs even further by offering additional rewards and recognition.  Students get to practice their predetermined skills in a fun and game-like atmosphere, causing them to almost forget they are doing homework.

As with food, exercise, or any other substance, too much of a good thing can also become a problem.  In order for these behavior theories to work, they must be administered properly and in the right quantity.  Everyone likes rewards, but they must be timely and delivered with constructive feedback.  Success with these types of programs will only be seen as having merit if the desired responses continue to occur.  If the programs are no longer being effective, they will need to be redesigned or eliminated.

No matter what your thoughts or feelings are on the use of behavioral strategies in the classroom, please know that they are in practice and they can be successful in obtaining desired behavioral outcomes.


References:
Differentiated Instruction | Achieve3000. (n.d.). Differentiated Instruction | Achieve3000. Retrieved
             September 12, 2012, from http://www.achieve3000.com/
Laureate Education, Inc. (Producer). (2011). Program four: Behaviorist learning theory [Video
             webcast].  Bridging learning theory, instruction and technology. Retrieved from

http://laureate.ecollege.com/ec/crs/default.learnCourseID=5700267&CPURL=laureate.ecolleg    e.com&Survey=1&47=2594577&ClientNodeID=984650&coursenav=0&bhcp=1
Leading Academic Provider of Standards-Based Online Learning Solutions | Study Island. (n.d.).
               Leading Academic Provider of Standards-Based Online Learning Solutions | Study Island.
               Retrieved September 12, 2012, from http://www.studyisland.com/web/index
Learn to Read With - Reading Eggs | Where Children Learn to Read Online. (n.d.). Learn to Read
                With – Reading Eggs | Where Children Learn to Read Online. Retrieved September 12,
                2012, from http://readingeggs.com/
Pitler, H., Hubbell, E., Kuhn, M., & Malenoski, K. (2007). Using technology with classroom instruction
                 that works. Alexandria, VA: ASCD.
Smith, M. K. (1999). 'The behaviourist orientation to learning'.  the encyclopedia of informal
   education.  Retrieved from www.infed.org/biblio/learning-behavourist.htm
VDOE :: English Standards of Learning Resources. (n.d.). VDOE :: Virginia Department of Education
                 Home. Retrieved September 12, 2012, from http://www.doe.virginia.gov/testing/sol/sta